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Postgraduate
S/NoNameStatusProject TitleProject DescriptionSupervisor
1Wang YiminPhDFree form surface representation and approximation using T-splines Computer graphics Asst Prof Zheng Jianmin
 
      
 
      
      
gameLAB Annexe    
1Sundar RamanMasterMinimizing triangle counts while preserving shapes for terrains  Zheng Jianming,Alexei Sourin,Doug McNabb,Parimal Aswani
2Sundar RamanMasterEfficient shadow map generation from height fields  Zheng Jianming,Alexei Sourin,Doug McNabb,Parimal Aswani
3Sho Chin HwaMasterReal-time physical models for natural elements like clouds,sand,water,fire Zhou Suiping,Michael Scott Brown,Doug McNabb,Parimal Aswani
4Tng Cheun Hou JohnMasterWildlife animation system  Tay Joc Cing,Narendra Chaudhari,Rick Baltman,Parimal Aswani
5Sheikh DawoodMasterGenerating realistic destruction of synthetic 3D models  Michael Scott Brown,Gabriyel Wong,Rick Baltman,Parimal Aswani
6Brian TanMasterIdentifying and overcoming performance bottlenecks for modern console hardware.  Gabriyel Wong,Doug McNabb,Parimal Aswani
     
      
 

 


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